Compositing and animations


This is an early animation that was done completely by hand, as at that time Bryce2 3d software did not have animation functions and was only capable of still landscape type images. I set up the camera to rotate around the sphere and then rotated and transformed the sphere one click for each render, before rendering out each frame at a time. Finally I imported all the frames into Adobe Premiere and created the final animation as a Quicktime movie.